Fast Facts
Name:
Asheron's Call
Acronym:
AC
Developer:
Turbine
Publisher:
Turbine
Release Date:
11/02/1999
Country:
USA
Genre:
RPG
ESRB Rating:
Teen
News
Age of Conan: 1.5 is Live

Age of Conan executive producer, Craig Morrison, has published this month's Director's Letter. In it, he talks about the 1.5 patch, the largest single content expansion to date. Check out what he's got to say below:

Update 1.05 is here

It's been in the works for some time now, and been put through its paces on the test servers for a few months now. It is certainly more than a little nerve wracking to see an update that has had so much effort and dedication poured into it released to the live servers.

It is also likely that there are some elements we will still need to tweak and adjust further, and we are prepared and ready for that. The test server cycle has been great, and I'd like to extend my thanks to everyone who has put time into testing the update and providing their feedback. We couldn't have done this without you.

image

Getting to grips with the Update

Things are a little different with the revamped RPG system, you will have to experience and learn the new feat trees, you will have to experiment a little to find the new builds that work best for you. Every class and play-style has new aspects to consider and we expect that it will take a few days or weeks for people to fully explore the new possibilities.

So the sub-requirement of a little patience also comes with exploring the changes and seeing what works best with the new system. It won't be that everything that worked well with the old system is the best solution with the new changes.

I think the building blocks are now there for moving the game forward. The ambition of this update has always been for the changes to the system to allow us to create better and more meaningful skills, abilities and equipment in the future. I think the changes do achieve this goal, but the deployment of these changes to the live servers, really mark a beginning to this development, not the end. These are the tools that will allow us to take the game forward.

You will continue to see changes and additions to class and item balance as we move forward. Just as there are aspects of the new systems that players will have to get familiar with I am sure there will be elements that the developers have to adjust for and add to as we move forward.

This is an exciting 'stepping stone' for the game as it were, that opens up a host of new options for us to craft even better and more meaningful content for you all in the future. It's a challenge we are very much looking forward to!

There's much more to read at the link above.