| Common Name: | Olthoi Chasm |
| Author: | Tabu |
| Contributors: | Trai |
| Difficulty: | Medium |
| Maximum Time: | 100 |
| Minimum Level: | 20 |
| Minimum Time: | 20 |
| Quest Timer (days): | 28 |
| XP Reward: | 3,000,000 |
| Introduced During: | Waking from the Abyss |
This quest takes you into the Queen's tunnels in search of notes and clues left by Amauxi. There are 5 parts to this quest: level 20+, 40+, 60+, 80+ and 100+ dungeons.
Walkthrough
| Walkthrough | Step-By-Step | Rewards | Maps | Portal Routes | Contributors |
WALKTHROUGH
Starting the Quest
Make your way to Lytelthorpe and head west to
(0.7n 44.7e).
There you will find Xavier, Royal Guard and the 20+ Olthoi Chasm portal.
Speak to Xavier:
Xavier, Royal Guard tells you, "Hail! High Queen Elysa has ordered me to offer fair rewards for
adventurers willing to investigate the tunnels beyond this portal."
Xavier, Royal Guard tells you, "We've already begun a tertiary examination of the lair beyond and have
discovered tunnels that appear to have been used by the Ancient Olthoi Queen."
Xavier, Royal Guard tells you, "We've also discovered that there are undead within these tunnels."
Xavier, Royal Guard tells you, "As of yet, we don't understand their part in these tunnel systems. The
High Queen is offering rewards to any that will bring information regarding the motives of the undead,
and information of the possibility of the Olthoi Queen's return through these tunnels."
Xavier, Royal Guard tells you, "If you find any such information, you can return to me and I will reward
you in kind."
Xavier, Royal Guard tells you, "Additionally, if you received a token from Her Majesty during the time
that followed the initial assault on the Olthoi Queen, I will accept those and grant you the title that
you have earned."
Olthoi Chasm, 20+
Dungeon Population: Level 40-70 Undead, Skeletons and Olthoi.
Risen Soldiers, Revenants, Lich Lords, Swarm Harvesters, Gardners, Skeleton Bone Knights
and Lords.
After entering the portal, you will find yourself in a large dark room with 2 down ramps in the middle of the floor, leading east and west. Take the east ramp down and you will end up in another large dark room with a slope down. You will encounter Risen Soldiers, Revenents and Lich Lords.
On the lower level of the room, you will find 2 down ramps in the center of the floor, take the west ramp. Head down and you will see higher-level creatures such as Skeleton Bone Knights.
Look for a large room on your right with strange protrusions coming out of the walls. These protrusions look like giant horns and emit a light green acidic fog. There are 2 places to jump down to a lower level in this room. Jump in either place and kill the Swarm Harvesters and Gardners that you encounter.
Take the East hallway down until you see a Skeleton Bone Lord and a large iron door.
Continue past the door and you will enter a very large room with giant mushrooms. There are 4 down ramps centered in the middle of the floor. Choose the one with Skeleton Bone Lords (northwest). Make your way down and pass through a pod-type door. You will see the Untranslated Note and a portal to the next dungeon (Shallow Olthoi Chasm, level +40).
At this point you can either recall/lifestone out of the dungeon or continue on the
quest.
Shallow Olthoi Chasm, 40+
Dungeon Population: Level 70-95 Undead, Skeletons and Olthoi.
Dark Leech, Dark Revenants, Cursed Bones, Risen Lords, Great Revenants, Olthoi Swarm Workers,
Swarm Legionarys,
Piercers and Swarm Soldiers.
This dungeon is quite easy to navigate if you remember 2 things:
You will eventually come to the Untranslated Note and the Deep Olthoi Chasm portal,
60+. At this point you can either recall/lifestone out of the dungeon or continue on the quest.
Deep Olthoi Chasm, 60+
Dungeon Population: Level 90-120 Undead, Skeletons and Olthoi.
Revenants, Olthoi Swarm Noble,
Phantasm, Skeletal Heros, Olthoi Swarm
Evisorators, Olthoi
Swarm Guardians and Olthoi Lancers.
This dungeon is more difficult to navigate. (See the map!)
Basically you will follow the right hand wall. Begin by following the right hand wall BUT when you reach the first place where you have a clear choice or right or straight, go straight. Otherwise you will end up in dungeon developer's purgatory.
After going straight at the first choice, begin hugging the right hand wall again. This will lead you to a large room. Pass through the room and continue to follow the right wall.
You will pass by a metal door but keep going along the wall. You will come to long hallway that has a ramp down directly in front of you.
Take this ramp down and continue along the right hand wall. There are a couple of right-side hallways which lead to nowhere but for the sake of ease continues following the right wall. You will continue to head down, passing through several large rooms and eventually come to the Cavernous Olthoi Chasm 80+ portal and the Untranslated Note.
At this point you can either recall/lifestone out of the dungeon or continue on the quest.
Cavernous Olthoi Chasm, 80+:
Dungeon Population: Level 120+ Undead, Skeletons and Olthoi.
Elite Revenants,
Armored Skeleton Lords, Skeletal Fiends, Demilich, Olthoi Brood Matrons and Olthoi Mutilators.
Hot landing zone! The inhabitants are tough and depending on playing style you could either run through or fight.
This dungeon is fairly easy to navigate. Follow the right-hand wall all the way to the note and next portal. There are a few minor dead ends and loops but for sake of ease, just follow the right-hand wall until you arrive at the Untranslated Note and the Abyssmal Olthoi Chasm portal, 100+.
At this point you can either recall/lifestone out of the dungeon or continue on the quest.
Abyssmal Olthoi Chasm, 100+:
Dungeon Population: Level 160+ Undead, Skeletons and Olthoi.
Archfiends, Tormentors, Chimera, Lich Oppressors, Olthoi Primordials and
Olthoi Sentinels.
This dungeon run is rather short but it does not seem that way. The inhabitants are very difficult
to kill and cast multiple level 7 spells. You land in a large room with a down ramp in the center of the
floor. You will see a NPC Jaenyn, the Stone Shaper in this room. Take a minute to talk to her.
Jaenyn, Stone Shaper tells you, "Ae...? Outlanders, for what purpose have you come to this place?
Speak not. I care not. You are the cause of much suffering upon my ilk. I desire no discourse with those
such as you."
Jaenyn, Stone Shaper tells you, "Leave us to our task, and allow us to shore these tunnels. Continue
your efforts to supply the mechanic with the devices we require, that is the only assistance that we
require from you, Outlanders."
Jaenyn, Stone Shaper tells you, "Be gone from this place. Your meddling here will only serve to remove
the impetus of my workers, and cause a delay in the reshaping of these tunnels. Be gone, lest you wish
to unleash the horde back upon your populace and bring an end to Killiakta."
This dungeon looks very similar to the level 20+ dungeon but there are less turns and intersections (or it seemed that way). From the top level head down the ramp going east. You will pass through another large room and eventually see a room that has two places to jump. Jump down and head for relative safety in the tunnel to the west. You will pass by a steel door...there is no need to open this door unless you want to kill more creatures.
Proceed to another large room with a ramp in the middle of the floor. Make your way down the ramp
and you will soon see a stone block tunnel. At the end of this tunnel you will find an Alloy Machine
and the final Untranslated Note. As you approach the Alloy Machine you will get this message:
Retrieve the last Untranslated Note and head off to have your Notes translated and collect
your well-earned reward.
Translating the Notes:
Kuyiza bint Zayi the
Translator in Zaihkal ( 13.8N 0.1E) can translate your notes. The experience is the same for
translated or Untranslated Notes, so if you wish to save time, you can skip this step.
Give the Untranslated Notes to Kuyiza bint Zayi. She will give you the Missive to the World Shaper,
The Second Missive to the World Shaper, the Third Missive to the World Shaper, the Fourth Missive to the
World Shaper and the Fifth Missive to the world Shaper while telling you the following:
1st: "This is a personal missive, written very recently. I'd be interested to see if there
were more like it."
2nd: "A second note written in the same hand, and like the first a missive written recently.
What are they working on?"
3rd: "The World Shaper. I wonder what that title means? Keep bringing these to me as you find
them, please."
4th: "Well it appears that these letters are beginning to take on a more active ken. I'd be
interested in seeing if there were anymore."
5th: "This must be the last of them. It has an air of finality to it. I wonder what sacrifice
the writer is speaking about."
If you're curious as to what the Missives say, take a moment to read them before returning to
Xavier.
Reporting to Xavier:
Return to Xavier, Royal Guard Missive to the World Shaper outside Lylethrope (0.7n 44.7e). As you hand
him the Missives, he will provide you with various experience rewards, trade note and some Gems of Stillness
while telling you the following:
1st: "An excellent find. This will be reported to the High Queen with the utmost urgency. As
promised, here is your reward."
2nd: "Our thanks to you. I will send this to the High Queen at the first opportunity I have.
As promised, you are due a reward, a well-earned one at that."
3rd: "You have done a great service. This missive will be sent to the High Queen at earliest
convenience. I am charged now with gifting you this recompense."
4th: "Your findings will prove to be enlightening, I am sure. I shall dispatch this missive to
the High Queen. She will be made aware of your efforts. For now, please accept this small token of her
thanks."
5th: "Sealed, and the undead do not wish our assistance? This proves to be most consternating.
I will send this information to the High Queen immediately. She must be made aware of their intentions.
Perhaps they intend on some nefarious purpose or perhaps there is another reason for their involvement
here. I gift you now with a token of her appreciation of your efforts."
ALL: "Your efforts are appreciated."
| Missive to the World Shaper | Second Missive to the World Shaper | |
| World Shaper, We call upon you to seal the deep places of this world. The dark spawn unleashed by the last child of the Yalain, fueled by hatred and memory as long as our own, have established a host of tunnels beneath the world. They have joined the dark spawn that remain upon Killiakta and will raze her if the outlanders fail to drive the brood mind away. The outlanders have been gifted with a means to weaken the dark spawn, it was His will. He begs that you leave your work and take up this charge. Amauxi |
World Shaper, As you have requested, so it has been done. The outlanders remain predictable and pliable. They have furnished us with the materials you require. Amauxi |
|
|
100,000 experience Trade Note (50,000) Gem of Stillness |
250,000 experience Trade Note (100,000) 2 Gem of Stillness |
|
| Third Missive to the World Shaper | Fourth Missive to the World Shaper | Fifth Missive to the World Shaper. |
| World Shaper, All transpires as He has foretold. I am aware of your concerns over the outlanders, specifically the singer. I say this, listen not to the songs that are sung, for she calls without thought. She will not wake the sleepers and her limited understanding and capacity for the Art will restrict her. If the sleepers do wake, we shall dispose of them as we had in the past. Our attention must rest upon the dark spawn, and their brood mind at the present. Amauxi |
World Shaper, The outlanders, and their singer, have performed their will. Our efforts now turn to expelling the dark spawn and sealing the tunnels as they continue their egress. Already we have dispatched risen to verify the flight of the brood mind. Our preliminary visions have revealed that the risen perform well against the fleeing dark spawn. We shall continue our assault and make the devices ready for your utilization. Amauxi |
World Shaper, The brood mind has left the scope of our vision. The dark spawn abandoned to their own are proving to be a negligible distraction. We continue to fashion the devices that you have asked we create and provide them to you now. As you have agreed, so it must be done. He thanks you for your sacrifice and asks that the process to close the deep places of this world commence. Amauxi |
|
1,000,000 experience Trade Note (150,000) 4 Gem of Stillness |
2,000,000 experience Trade Note (200,000) 4Gem of Stillness |
4% of exp. req. for level Trade Note (250,000) 5 Gem of Stillness |
STEP BY STEP (Return to top)
REWARDS (Return to top)
| REWARD(S) | DESCRIPTION | RESTRICTIONS |
| Gems of Stillness Trade Notes Experienced |
Various (see quest writeup) | None |
MAPS (Return to top)
| DUNGEON NAME | MAP | RESTRICTIONS |
| Olthoi Chasm | 20+ (Initial Level) |
PORTAL ROUTES (Return to top)
| DESTINATION | ROUTE |
| Lytelthorpe |
CONTRIBUTORS (Return to top)
| PLAYER NAME | SERVER | CONTRIBUTION(S) |
| Tabu, Trai | Unknown | Original Writeup |
| Loka Wu | Morningthaw | Reformat |






