Fast Facts
Name:
Asheron's Call
Acronym:
AC
Developer:
Turbine
Publisher:
Turbine
Release Date:
11/02/1999
Country:
USA
Genre:
RPG
ESRB Rating:
Teen

Visions and Goals

Jessica has spent some time to develop an overview for the community on the direction Asheron's Call 2 is going to take in the coming months. She asked me to format this and post it, so below is her nicely formatted document for your review. So without further ado...

Asheron's Call 2: Vision and Goals for the Rest of the Year

So, we promised our vision for the rest of the year, including a calendar to show when we believe we can implement what we're promising; here it is. We'll start detailing the June items in the coming days and the July items by the end of the month. As soon as we have better specs and design on the big-ticket items, such as the Level 50+ advancement system, we'll get them out on the board; we won't wait until 60 days before the episode month. Some of this you'll like, we're sure, and some of it is going to cause people to want to hang us from a light pole and beat us like piņatas. Regardless, we're just trying to be upfront with you on when we believe we can do these things, so you can make an informed decision. Please don't hesitate to ask questions or for clarifications; where ever we can, we'll answer. Please bear in mind that, in general, we're trying to push out specific information on skill and class changes at least 60 days ahead of time. We're not always hitting that mark because we're as busy as you are, but that is the goal. Elements we will emphasize in development for the rest of the year:
  • New KvK dynamics to make it more meaningful and offer players and Allegiances more control of the environment
  • Level 50+ 'Hero' System, applied to KvK so it has a meaning
  • Skill System Rebuild
  • Treasure System Rebuild
  • Crafting Rebuild
  • Epic Story Arcs + Live Ops/Events to support those Arcs
Additional features we'll work on to assist in the emphasized features:
  • Permanent Storage
  • Housing: Either individual or Allegiance; a small chance of both.
  • More item variety to enhance personalization
No enhancement is planned for:
  • Pure PvP, except as it pertains to KvK
  • Pure Solo play at the upper levels
General Philosophies:

Group mobs are just that; there will be creatures and mobs that not even Heroes can solo. We are going to stop trying to be all things to all players. We'll concentrate on making the AC2 of the future a place that enhances the 'elder game' by providing a good KvK and Allegiance experience and an innovative Level 50+ advancement system that (or goes beyond the old treadmill.

Upcoming Episode Schedule

The lists below provide a rough overview of what we are planning on adding in our upcoming episodes. Please note that since developing a "live" game is unpredictable at times, some of the points listed below may not appear in-game at the date provided.

June
  • Code
    Asynchronous Client Loading
    Allegiance Back-end Code Rewrite
    Treasure System Fixes
    Bugfixing
  • Skills
    Ranger
    Drains
    Heals/Vigor Heals
    Taunts & Detaunts
    Human Main Trees
    Tumerok Main Trees
    Lugian Main Trees
    Juggernaut
    Berserker
    Sage
    Feral Intendant
  • Content
    Level 50 Only Skill Dynamic
    Quests
    Live Events
July
  • Code
    Allegiance Management
    Command Additions
    Treasure System Fixes
    Bugfixing
  • Skills
    Clawbearer
    Invoker
    Defender
    Enchanter
    Sorcerer
    Tactician
    Raider
    Elementalist
    Kingdom Skills
  • Content
    New KvK Dynamic, Part One
    Heavy Quest Month
    Live Events
August
  • Code
    Quest Fail Button
    Pet/Fellowship bugs
    Treasure System Fixes
    Bugfixing
  • Skills
    Skill Tweaks, as needed
    Level 50+ Hero Class, Part One (Tentative)
  • Content
    Quests
    Live Events
September
  • Code
    Permanent Storage (Chests, etc.)
    Bugfixing
  • Skills
    Level 50+ (Hero Class), Part II
  • Content
    KvK Dyanmic, Part Two
    Heavy Quest Month
    Live Events
October
  • Code
    Consignment Vendors
    Bugfixing
  • Crafting
    Craft System Rewrite and Rebalancing
  • Content
    Quests
    Live Events
November/December
  • Code
    Allegiance Halls
    Bugfixing
  • Content
    Heavy Quest Month
    Live Events
Jessica Mulligan
Executive Producer, Asheron's Call 2
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